Class Assets
Assets
manages all assets that aren't code, GameObjects, or Prefabs.
Inherits from
-
(base class)Object
Fields
Name | Type | Description |
---|---|---|
unitSquare
|
Mesh |
Basic quad, generally used for billboarding. |
Methods
Name | Description |
---|---|
get
|
Get the asset with the given type and name .
|
initialize
|
Load all assets in the FilePath.ResourceHome folder. |
refresh
|
Refresh the assets that have changed. |
shutdown
|
Unload and destroy all stored assets. |