Class Input
Manages all input events.
Inherits from
-
(base class)Object
Methods
Name | Description |
---|---|
addButtonDownEvent
|
|
addButtonEvent
|
|
addButtonUpEvent
|
|
getState
|
Gets the state of a string-bound input .
|
initialize
|
Processes Config/Input.yml and pulls input string bindings. |
isButtonDown
|
Check if a given button is down. |
mouseObject
|
Gets the world position of the cursor in the active scene. |
mousePos
|
Gets the position of the cursor. |
mousePosView
|
Gets the world position of the cursor in the active scene. |
mousePosWorld
|
Gets the world position of the cursor in the active scene. |
update
|
Updates the key states, and calls all key events. |